What AI dubbing actually costs
The headline per-minute rate is the smallest part of the bill. Subscription minimums, expiring credits, rounding and failed jobs never hit a pricing page.
Denne artikel er endnu ikke oversat og vises på engelsk.
Our prices, before anything else, because a page about cost that makes you hunt for the numbers isn't worth reading:
| Package | Minutes | Price | Per minute |
|---|---|---|---|
| Starter | 15 | EUR 29.99 | EUR 2.00 |
| Pro | 60 | EUR 99.99 | EUR 1.67 |
| Studio | 120 | EUR 199.99 | EUR 1.67 |
Two things you can see from that table that most vendors would rather you didn't add up.
The 60 and 120 minute packages cost the same per minute. Buying the larger one doesn't get you a better rate, it just gets you more minutes. Since credits never expire, there's no reason to buy the bigger pack unless you'll use the volume, and no penalty for buying the smaller one twice.
And we're not the cheapest. There are tools with a lower headline rate, and if per-minute price is your only criterion, they win on it. What follows is the case for looking at more than that number, which is a case you should be suspicious of coming from us, so everything in it is checkable.
Why the headline rate tells you so little
"Per minute" describes a rate. It doesn't describe a bill. Five separate rules sit between the two, and vendors set them independently.
Rounding. Ours rounds up to the whole minute with a one credit floor. A 61 second file costs 2 minutes. A 9 second clip costs 1. Ten 40 second clips cost 10 credits where the same 400 seconds in one file costs 7. If your content is short-form, that rule can move your effective rate by 40% and it will never appear in a comparison table.
Whose measurement counts. We estimate a duration from your file, then the dubbing service reports what it measured, and the difference is settled either way. You're billed against measured audio, not our guess. Ask any vendor what happens when their number disagrees with yours, because someone absorbs that gap.
When the money leaves. Ours goes at confirmation, not upload. Uploading and getting a quote costs nothing.
Expiry. Ours don't. No subscription, no monthly clock, no forfeit. A monthly allowance you don't use is money spent on nothing, and for anyone dubbing in bursts, around a launch or a course release, that difference dwarfs a few cents on the rate.
Failure. Any job that fails, or that hits the six hour hard timeout without producing a file, refunds automatically and shows as failed. No ticket, no claim. A vendor that charges for failed generations is selling you a lottery ticket at the same rate as a product.
The full mechanics, with the function that does the rounding, are in how dubbing minutes are counted.
The number to budget is per language, not per minute
This is the multiplier that catches people, and it's structural rather than a pricing choice.
One job takes one file and one target language. Dubbing a 12 minute video into 6 languages is 6 jobs of 12 credits, which is 72 credits, not 12. There's no batch discount and no bulk rate on the number of languages.
You never pay to specify the source language, though, because you never specify it. The original is detected from the audio, so the same file goes in unchanged for each language you want out.
So the honest way to budget is: round each file up to the whole minute, multiply by the number of target languages, and treat that as your floor. A 40 minute course into 4 languages is 160 credits, which at the Pro rate is roughly EUR 267.
What you're actually buying at this price
Being concrete about what the money does and doesn't get you is necessary here, because a comparison on rate alone misleads in both directions.
It gets you a finished dubbed file from an upload, with no editing step, no project setup and no per-seat licence. It gets you 32 target languages, which is a smaller number than several competitors advertise, and it's the list our upload endpoint enforces rather than a marketing figure.
It does not get you a human in the loop. Dubbing runs automatically end to end and nothing is edited by hand afterwards, so a single line that comes out wrong can't be re-recorded on request. That's the trade at this price point, and it's the thing a voice actor gives you that this doesn't.
It also doesn't get you unlimited retries on a bad result. A job that produces a poor dub from poor source audio still ran and still charged, because nothing in the pipeline can classify that as a failure. So preparing your source audio is the highest-return ten minutes in the whole process.
The costs that don't appear on anyone's pricing page
Three of them, and each one is money.
Re-runs after a source change. Edit the video, re-dub every language. There's no partial update, so a script correction in month two costs the full multiplier again.
Storage deadlines. Your finished dub is downloadable for 90 days, then deleted permanently. Miss that window and re-producing the track costs full price for a file you already paid for. The uploaded source goes within a day of the dub being made. Download and archive everything the day it's ready.
The languages you get wrong. Dubbing into a language your audience does not watch in is the most expensive mistake available, and it is not a pricing problem. Test one language on one video before committing a catalogue to six.
Is it cheaper than a voice actor?
For most volume work, yes, and the gap is large enough that the comparison isn't really about money.
But a voice actor gives you direction, interpretation, retakes, and a person who can be told the read is wrong. For a 60 second brand ad that will be heard a hundred thousand times, that's worth paying for. For 40 hours of course content in 6 languages, it isn't affordable at any studio and the comparison is between AI dubbing and not localizing at all.
The conditions decide this, not the ratio. Anything brand-critical, anything with legal exposure, anything short enough that per-minute cost is irrelevant: that's still a human job.
Working out your own number
If you're pricing a specific project, the per-language guides have the practical detail: dubbing e-learning from English to Spanish and dubbing corporate video from English to French are two common starting points, with the rest on the use case index.
FAQ
How much does AI dubbing cost per minute?
Ours is EUR 2.00 per minute on the 15 minute package and EUR 1.67 on the 60 and 120 minute packages. Your effective rate depends on file lengths, because durations round up to the whole minute with a one credit minimum, and on how many languages you need, since each is a separate job.
Is there a monthly subscription?
No. The packages are one-off purchases and the credits don't expire, so there's no monthly minimum and nothing to forfeit if you don't dub anything for a few months.
Do I pay again if the dubbing fails?
No. A failed job, including one that hits the six hour timeout without producing a file, refunds its credits automatically and shows as failed in your history.
Does the bigger package have a better rate?
The 60 and 120 minute packages work out at the same price per minute. The larger one buys more minutes, not cheaper ones. Since credits don't expire, buying the size you need costs you nothing either way.